Questões de Inglês
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Over the last two decades, technology companies and policymakers warned of a “digital divide” in which poor children could fall behind their more affluent peers without equal access to technology. Today, with widespread internet access and smartphone ownership, the gap has narrowed sharply.
But with less fanfare a different division has appeared: Across the country, poor children and adolescents are participating far less in sports and fitness activities than more affluent youngsters are. Call it the physical divide. Data from multiple sources reveal a significant gap in sports participation by income level.
A combination of factors is responsible. Spending cuts and changing priorities at some public schools have curtailed physical education classes and organized sports. At the same time, privatized youth sports have become a multibilliondollar enterprise offering new opportunities — at least for families that can afford hundreds to thousands of dollars each season for club-team fees, uniforms, equipment, travel to tournaments and private coaching.
“What’s happened as sports has become privatized is that it has become the haves and have-nots,” said Jon Solomon, editorial director for the Aspen Institute Sports and Society Program. “Particularly for low-income kids, if they don’t have access to sports within the school setting, where are they going to get their physical activity?” Mr. Solomon said. “The answer is nowhere.”
The New York Times. 24 March 2023. Adaptado.
Conforme o texto, um dos motivos para a disparidade relativa à prática de atividades físicas por alunos, segundo o nível de renda, reside
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The first Game Developers Conference, in 1988, attracted 25 participants and took place in a programmer’s sitting room in California. This 2023 summit, which began on March 20 in a giant exhibition centre in San Francisco, demonstrates how the industry has grown. Some 3.2 billion people now play, thanks largely to the spread of the smartphone. Women are now almost as likely as men to call themselves gamers. Gaming is catching on among all age groups. In Britain, for instance, half of those aged 55-64 play video games, though for less time than the young. Worldwide there are now more console owners aged 35-44 than 16-24.
The bigger the audience, the bigger the market. Consumers will spend 185 billion dollars on games in 2023, more than half on mobile games. That is about five times the value of the cinema box office, and two-thirds more than the video-streaming business. As gaming continues to grow, it is beginning to rival television as the world’s favourite entertainment medium.
(https://view.e.economist.com, 20.03.2023. Adaptado.)
Uma interpretação matemática plausível da frase do segundo parágrafo “The bigger the audience, the bigger the market”, considerando o público e o mercado de games, é de
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Disponível em https://www.tate.org.uk/art/artworks/.
Considerado o contexto, a expressão “be worth” tem sentido de
TEXTO PARA AS QUESTÃO
Over the last two decades, technology companies and policymakers warned of a “digital divide” in which poor children could fall behind their more affluent peers without equal access to technology. Today, with widespread internet access and smartphone ownership, the gap has narrowed sharply.
But with less fanfare a different division has appeared: Across the country, poor children and adolescents are participating far less in sports and fitness activities than more affluent youngsters are. Call it the physical divide. Data from multiple sources reveal a significant gap in sports participation by income level.
A combination of factors is responsible. Spending cuts and changing priorities at some public schools have curtailed physical education classes and organized sports. At the same time, privatized youth sports have become a multibilliondollar enterprise offering new opportunities — at least for families that can afford hundreds to thousands of dollars each season for club-team fees, uniforms, equipment, travel to tournaments and private coaching.
“What’s happened as sports has become privatized is that it has become the haves and have-nots,” said Jon Solomon, editorial director for the Aspen Institute Sports and Society Program. “Particularly for low-income kids, if they don’t have access to sports within the school setting, where are they going to get their physical activity?” Mr. Solomon said. “The answer is nowhere.”
The New York Times. 24 March 2023. Adaptado.
Considerado o contexto, o termo “far”, na expressão “far less” (2º parágrafo), expressaConsiderado o contexto, o termo “far”, na expressão “far less” (2º parágrafo), expressa
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The first Game Developers Conference, in 1988, attracted 25 participants and took place in a programmer’s sitting room in California. This 2023 summit, which began on March 20 in a giant exhibition centre in San Francisco, demonstrates how the industry has grown. Some 3.2 billion people now play, thanks largely to the spread of the smartphone. Women are now almost as likely as men to call themselves gamers. Gaming is catching on among all age groups. In Britain, for instance, half of those aged 55-64 play video games, though for less time than the young. Worldwide there are now more console owners aged 35-44 than 16-24.
The bigger the audience, the bigger the market. Consumers will spend 185 billion dollars on games in 2023, more than half on mobile games. That is about five times the value of the cinema box office, and two-thirds more than the video-streaming business. As gaming continues to grow, it is beginning to rival television as the world’s favourite entertainment medium.
(https://view.e.economist.com, 20.03.2023. Adaptado.)
No trecho do segundo parágrafo “As gaming continues to grow, it is beginning to rival television as the world’s favourite entertainment medium”, os termos sublinhados equivalem, em português, respectivamente, a
Analise o meme publicado pelo perfil “Classical Damn” no Instagram em 02.07.2021.
Romans: "Can we copy yout god?"
Greeks: "Yeah just change it up a bit so it doens't look obvious you copied"
Romans: "Ok"
A análise do meme permite caracterizar